Info
itch.io - play online
Take control of a pair of wind-up toys and work together to solve puzzles and reach the goal, but don't run out of clockwork energy!
Winder Walkers was created as an entry for Brackeys Jam 2020.2 by a team of four. Of 1,803 entries, it came in 33rd overall.
As the game jam's theme was "rewind", I opted for us to make clockwork energy be the game's central mechanic. Each walker has a limited amount, so players must conserve it by carrying each other, splitting up to complete tasks, and keeping an eye out for wind-up stations to "rewind".
To allow for more creativity and modularity in our level design, I made a collection of mechanisms for the team to use, each sharing an underlying script that allows for buttons, levers, and wind-up mechanisms to be used interchangeably to open doors and move platforms.
To allow for more inter-walker interaction, I created mechanics that allow them to help each other out. When more direct assistance is needed, walkers can approach their partner to wind them back up directly.