Rita Wattson

Slime

Game Designer
Programmer
Artist
Sound Designer

Info

itch.io - free download

Take the role of a hungry snail and eat all the vegetables you can find in the garden before the day ends. Climb up flowers and signposts, jump to avoid hungry frogs, and beware the mysterious Squirlid...

Slime was made by a team of 2 in 48 hours for the GM48 game jam in the Spring of 2017.

Automatic Movement

Your snail automatically moves forwards. If you bump into an object, you'll turn around and move in the opposite direction.

Touch Turning

Touching the screen also turns your snail around.

Touch Climbing

Touch flowers and signposts to climb them, then touch to the left or right of your snail to jump in that direction.