Projects

DreadMoon (Steam - 2023)

Teacher Teacher (Google Play - 2021)

Winder Walkers (itch.io - 2020)

Starbot Showdown (itch.io - 2020)
About Rita
I'm a game tool programmer and technical artist with years of professional experience in Godot, Unity, and Unreal Engine, and over years of personal experience before that, creating applications for PC, web, and mobile.
I take pride in making my code clear and modular and my tools as user-friendly as possible, and I'm always looking for ways to improve them. I have experience with a variety of systems, including Steamworks APIs, Unity's Input System, Rewired, A* Pathfinding Project, and DOTween, and can easily adapt to anyone's workflow.
With my experience including AI pathfinding, game input, animation/audio implementation, sound design, 3D modeling, shader creation, and UI design/implementation, I can quickly put together expandable, performant prototypes and tools for other departments to get their assets implemented.